There was some talk at NAB of software as a service… moving all the apps online. While this is an interesting notion for word processors and spreadsheets, I really don’t think it works so well for design applications. Particularly video apps. The issue is that the amount of data we’re dealing with is increasing a lot faster than the bandwidth we have available to upload the stuff. How are you going to edit HD online? Or 4K? (or 5K! jeez…) Same applies to photos… sure, basic iPhoto type stuff _may_ be ripe for online… but even then I’m not sure. Most of the consumer cameras out there are 7-8 megapixels, and while one photo isn’t that big, it’s still pretty easy to generate a GB of shots. If you’re shooting 16mp, RAW files it’s pretty easy to generate 4gb of photos.
Not that it’s impossible to get all this uploaded, but it’s unwieldy. I think moving to online apps is an interesting idea, but for graphics I just don’t see it as being practical. At least, not until bandwidth is increasing as fast as the file sizes.